TerraNovaOdyssey - Planet Generation
A downloadable tool for Windows and macOS
Disclaimer: This tool is being developed by myself within a school project.
Goal
The goal is to create a system or tool that can randomly generate procedural planets. Those planets can be influenced by different attributes such as size, mass, biomes etc. The planets should be huge, but can still be generated and rendered in real time, so they could potentially be used for games in the future.
Technologies
- Unity
- URP
- Marching Cubes
- Octrees
- Compute Shaders
- Some sort of Noise (tbd)
- URP shaders
Current Version
You can now download and play around with the current state of the project. The performance isn't optimal, and there are many know bugs. So far, it's just a tool, a proof of concept. Feel free to leave some feedback and/or suggestions on where development could head towards with this project in the future!
Status | Prototype |
Category | Tool |
Platforms | Windows, macOS |
Author | Symetry |
Tags | 3D, development, Indie, marching-cube, noise, planet, Procedural Generation, tool, Unity, urp |
Download
Click download now to get access to the following files:
Development log
- UI and materialsJun 04, 2023
- Player-InputJun 04, 2023
- Performance and Player-InputJun 04, 2023
- Compute ShadersJun 04, 2023
- Crack-PatchingJun 04, 2023
- Implementing Marching CubesMar 19, 2023
- PlanningMar 05, 2023
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